Is it unreliable? Sure. Is it primitive by today’s standards? Definitely. But would our standards for what is excellent in a game be different if not non existent without this system? Oh yeah.
I already explained the history of this console briefly twice on this blog, but it bears repeating; this system save our games. Maybe Nintendo doesn’t need to apologize after all. Unreliable or not, the games it has are in many ways even better then the games of today-disregarding graphics and sophistication, that is. Many of its games are even more fun and even more challenging then your standard triple A title. The library for it is still pretty dang expansive, and I wonder if it’s even possible to own a full collection of its titles (it may very well be, but I’m not rich enough to find out!)
There isn’t an entry on video game history or a museum at E3 or elsewhere that doesn’t have a word, picture, or example of this relic for the ages. I imagine that there will be a day that this thing will be an artifact to the gaming days of yore, and assuming that too many people don’t restore their own, might even be valuable one day. Don’t hold your breath yet, though; You and me aren’t the only ones nostalgic for nintendo’s former glory. Not. One. Bit.
But hey, don’t feel bad; in fact, relish in the time of glory. Join the increasing numbers of hipsters, geeks, former geeks, and aficionados who are more happy playing old NES games that they bought for pennies on the dollar off of Ebay/Craigslist/Old Video store then shelling 70 bucks for the latest from EA and Activision. Sure, we might have to work harder to make our games work, but we work less to get those games in the first place.